How to build a robot

How To Build A Robot

 
 

How to Build a Robot - This Game Shows You How.

This game shows you how to build a robot. You can build your own robot gladiators with the RoboForge free game demo.

We show you how to build a robot - but the design and construction of the robot is completely up to you. Roboforge is not just a case of simplistic limb options. It is a full 3D robotic construction environment. You can build virtually any kind of robot by simply clicking robot components together. You are limited only by your imagination and ingenuity. You can use components from several different robot manufacturers to build robots that may look like a creature or vehicle, or ones that look like something never before seen. You can texturize and color your creation component-by-component. You can even create your own textures to further personalize your robot. To get you started, we have a flexible construction wizard that builds a fully functional robot for you in minutes, and saves you having to learn how to build a robot yourself.

However if you do want to build your own robot, you'll need to learn about components. Components can be basic structures, or one of several special types. This section contains information essential when learning how to build a robot.

Sensor - essential when building your robot. SENSOR: Sensors are the eyes of the robot. Placement of the sensors, combined with the range and scope of the sensors chosen, affect how well (if at all) your robot can see its opponent.
Joint - The moving parts of the robot JOINT: Joints (or Servos) are the only moving parts of the robot. They have differing power and speed settings. There are swivel, hinge and telescopic joints to choose from. Their performance in battle depends on the weight of the limb they are moving, and the torque on the joint (how far extended the limb is from the joint), giving a realistic and challenging element to your construction decisions.
Controller - the brain you build into your robot CONTROLLER: The controller is the brain of the robot. It controls how fast the robot thinks and reacts in a fight. You can use several controllers on a robot to increase its processing speed - but it's essential to build in at least one!
Energy Generator - to give your robot energy ENERGY GENERATOR: Many components consume energy when used, particularly joints. Energy Generators replenish the energy used by the actions of your robot. More powerful (and expensive) energy generators are required if you have a particularly hyperactive robot.
Shield \ Defense you can build into your robot SHIELD: Shielding is the best way to minimize damage from weapons. Shielding in strategic places can mean the difference between winning and losing, especially when protecting critical components (such as the controller).
Weapon - the business end of the robot. WEAPON: Weapons are the business end of the robot. For interest and entertainment value there are no projectile weapons. Such weapons would render any design decisions pointless, as the game would revert to simplistic point-shoot-evade tactics. Instead the robots must conduct hand-to-hand combat, making for interesting designs and entertaining battles. The momentum of the blow, combined with the capabilities of the weapon, determines how much damage is done to the other robot. Damage is inflicted upon individual components, with the robot's limbs recoiling (and sometimes exploding) from the impact. Damage is accrued over the duration of the fight, and affects the performance of components (i.e. a joint with 50% damage will only operate at 50% of its power and speed).

Click here to start building your own robot with the RoboForge free game demo.

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Buy the game now and pay a special price of only $19.95
  Build your own robot - click here and learn how.